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Material

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AboutEdit

A material is a special item that can be slotted into a card. How many materials a card can hold is determined by the amount of slots it has. The maximum amount is 6 slots. 

Removing materials that have already been slotted into a card results in the material being destroyed, rendering it unusable after removal.

Some materials are private materials. Private materials cannot be gifted to other players or traded in the market and will yield 0 Gils if sold. Private materials that are slotted into a card extends the private effect on to the card, meaning the card will also become untradeable and ungiftable. However removing the material will allow the card to become tradable again.

TypesEdit

There are 4 types of materials. Attack, Defence, Raid Killer and Skill Materials. Attack materials raise attack by up to 7000. The same applies for Defence Materials. Raid Killer materials increase a card's damage against a raid boss of a certain element, against certain raid bosses or both. Skill Materials give the slotted card a new skill in addition to the card's existing skill and are usually private materials.

Obtaining Edit

There are various ways to obtain a material. The easiest would be leveling up a card to its max level. A stronger material is produced, the higher the rarity and evolution the card is. Getting all four different materials of a card will produce a Completion Material (Comp Material). Unlocking them gives rewards based on the required number

Another way to obtain a material is by fighting raid bosses. Damaging a raid boss gives the chance of it dropping its materials, one for Attack and one for Defence. Raid bosses have a period of time they'll be available, similar to events, which are also another way to obtain a material.

Some events may reward very strong materials, usually one for Attack and one for Defence. Along with events, card packs may also contain materials in its step up bonus, which contains not only materials for increasing Attack and Defence, but also Raid Killer materials.

Lastly, the Market is another way to obtain materials, but it would be difficult to find very strong materials being auctioned off either because they are in high demand, like the event and card pack materials, or because not a lot of people would be willing to sell materials obtained from maxing their cards.

Materials ListEdit

Attack (Showing Some Common Material)Edit

Image Material Description Where to Obtain
Apocalypse +4000 ATK Event Rewards
Shine Power +2500 ATK
Heliotrope +5000 ATK Event Rewards, Enhance Booster SSR Completion 
Justice Maximum Burst +4000 ATK Enhance Booster SR Completion, SSR Completion
+1X00 +1X00 ATK (Material Under 2000)

DefenceEdit

Image Material Description Where to Obtain

Raid KillerEdit

Image Material Description Where to Obtain
Dragon Slayer Inflicts x1.2 damage to Raid Bosses and rare Raid Bosses.
Paladin Killer This card will deal x1.2 damage to heaven element raid boss.
Demon Killer This card will deal x1.2 damage to hell element raid boss.
Gravity Killer This card will deal x1.2 damage to earth element raid boss.
Paladin Break This card will deal x1.5 damage to heaven element raid boss.
Demon Break This card will deal x1.5 damage to hell element raid boss.
Gravity Break This card will deal x1.5 damage to earth element raid boss.
Star Blade This card inflicts 1.3 damage against raid bosses. Double damage against "Fiery Dragon Blagabadoros" and "Wisdom King Ashuraval"
Aqua Breath This card inflicts 1.3 damage against raid bosses. It inflicts double damage against "Lightning Dragon Rhinorox" and "Evil Night God Dark Vajra"
Maxim Hunter Inflicts x1.2 damage to Raid Bosses, and inflicts x2 damage to "Lightning Dragon Rhinorox" and "Evil Night God Dark Vajra".
Paladin Inferno This card will deal x2 damage to heaven element raid boss.
Demon Inferno This card will deal x2 damage to hell element raid boss.
Gravity Inferno This card will deal x2 damage to earth element raid boss.
Mystery Drive This card inflicts double damages against raid bosses "Fire Devil Segdelion", "Supernal Goddess Xaxletia", "Lightning Dragon Rhinorox" and "Evil Night God Dark Vajra"
Battle Position -Great Attack- This card inflicts 1.3 times damage against raid bosses. It inflicts double damage against "Demon Princess Evildusa" and "Evil Night God Dark Vajra"
Night of Round This card will deal x2 damage to raid bosses Fire Devil Segdelion and Chain Ox Vadenzios.
Shooting Venus This card will deal x2 damage to raid bosses Fire Devil Segdelion and Supernal Goddess Xaxletia.
Demonic Rain of Arrows Inflicts x1.3 damage to Raid Bosses and x2 damage to "Heavy Fang King Dardanos" and "Fiery Dragon Blagabadoros".
Shining This card inflicts 1.5 damage against raid bosses. Triple damage against "Fiery Dragon Blagabadoros" and "Wisdom King Ashuraval"
Zele Fang Inflicts triple damage against rare raid boss "Werewolf God Ogaminushi" and raid boss "Silver Cavalier Garkentaros"
Galleon Cannon

This card inflicts 1.5 times damage against raid bosses. It inflicts triple damage against "Lightning Dragon Rhinorox" and "Evil Night God Dark Vajra" ||

Shockwave This card inflicts 1.5 times damage against raid bosses. It inflicts triple damage against "Lightning Dragon Rhinorox" and "Evil Night God Dark Vajra"

Swallow Dance of Phoenix

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